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Darkseed's opening "cutscene"
Publisher Union Bond
Developer Mars Production
Console Famicom
Date Unknown
Engine Original
Sound engine Mars Production

Darkseed [黑暗之蛊] is a pirated port of the Amiga game of the same name, made by Union Bond and Mars Production at an unknown date.



Darkseed's Gameplay

This is a port of Darkseed for the Amiga, and the gameplay is essentially a slightly abridged version with several screens cut out of this version. The player controls Mike Dawson, who (from the opening "cutscene") has an alien growing in his head, causing him to have a massive headache. This happens after moving to a new house (which is later found to be a gateway to a parallel universe) and he has to go around figuring out what's going on. The storyline has been derived entirely from the original game, although it's slightly shorter in this version. The ending appears to be broken, as the librarian who talks to Mike at the end of the game keeps repeating the same text infinitely.

The graphics are considered to be rather ugly, with the backgrounds being mostly rendered in brown and green 'pastel tones'. The graphics themselves were ported over from the Amiga game and simplified. The screen is smaller in this version, with a border implemented on it. The music consists entirely of a single 15 second (estimated) original track which plays throughout the whole game. The music itself was also used in Pokémon Gold by Mars Production. There are only a few sound effects which are all used in the menu screen.


  • Pressing Start button 13 times in one sitting kills Mike, forcing the player to restart the game, although this sometimes only make Mike to go sleep. This may be the "Pass Time" command from the original game.
  • Mike's sprite appears on the front page of the Wiki.
  • Delbert's scene appears to be removed from this port; therefore there's no Dark Fido in the alternate world.

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