|Developer||Dave Nutting Associates|
Baby Pac-Man is a hybrid maze and pinball game made for Arcade machines, developed by Dave Nutting Associates and released in 1982 by Bally Midway. Despite Bally Midway having a contract with Namco (now BANDAI NAMCO Entertainment) to release games in USA (including, but not limited to PAC-MAN), this game, along with another three, was made without authorization of them.
The game plays much like as the original PAC-MAN, with the exceptions that there are no Power-Pellets on the maze. In order to make them appear, the player needs to go into a two vertical tunnels at the bottom of screen, and play some pinball. On the pinball side of the game, the player must hit specific locations in order to make the Power-Pellets appear in video mode, as well some other features, such as speed-up and bonus point by eating fruits. If the ball falls out of the playfield, it return to the maze mode, but with the vertical tunnels closed. The tunnels won't open until the player clear the pellets on maze or lose a life.
- As said before, Baby Pac-Man was made without NAMCO approval, releasing it a unlicensed game. This game, alongside with Jr. Pac-Man, Mr. & Mrs. Pac-Man (also a pinball game, but not hybrid) and Professor Pac-Man was the reason to Namco not trust further in Bally Midway, and them, started the negotiations with Atari Games to publish some of their Arcade games worldwide, stopping with them (Bally Midway) around 1984. The partnership with Atari Games lasted until the early '90s, when Time Warner did have interest in the Atari brand again.
- A character named Pac-Baby appears in PAC-MAN 2: The New Adventures, but it does not have connection with the Baby PAC-MAN from this game.
- This game is one of few hybrid Arcade/Pinball games that ever was made. Granny and the Gators (also by Bally Midway) is another example of an hybrid electronic Arcade machine with a mechanical Pinball machine.